startup_scripts/

Startup Scripts


The startup_scripts folder contains scripts which are used for things which require a full game restart.
They're used for:
  • registering items/blocks
  • modifying existing items/blocks
  • adding forge event listeners
  • etc.
You can reload all code inside of this folder by restarting the game, or you can reload all code outside of any event listeners by running /kubejs reload startup_scripts.