RenderType
Enum with valid values:
'solid'
- default render type, blocks with textures like stone, where alpha value is only 255'cutout'
- blocks with texture like glass, where alpha is either 0 or 255'cutout_mipped'
- same as'cutout'
, but with mipmaps enabled'translucent'
- blocks with texture like stained glass, where alpha is anywhere between 0-255