Reference
Class documentation
BlockBuilderUsed in Block RegistryBlockEvents9 pagesBlockPropertyBoolean Properties (true/false)BooleanType representing any true of false valuesClientEvents9 pagesConsumerConsumer is a generic class that usually means that method has a callback function.DirectionEnum with valid values:EntityEvents4 pagesFoodBuilderUsed in Item ModificationIDID is basically a String with namespace and path.ItemEvents15 pagesLevelEvents5 pagesMapColorID, Color, Name TableMutableBlockUsed in Block ModificationMutableItemUsed in Item ModificationMutableToolTierUsed in Item ModificationNetworkEventsNumberType representing any number (both whole and floating point)PlayerEvents12 pagesRenderTypeEnum with valid values:ServerEvents20 pagesSoundTypeValid SoundTypes:StartupEvents3 pagesStringType representing any array of charactersTextComponentThis page hasn't been written yet!UnitUsed in /tutorials/paintVoidNothing. Void... is nothing.WorldgenEvents2 pages